# FAQ

Last Updated: `1/1/2025`

***

## How do I add custom heads?

All of our plugins support using Base64 heads for any configurable material. Below you will find an example of how to use them.

### Step 1: Obtain the code

To add a custom head you must first get the Base64 code you can do this by heading to [minecraft-heads.com](https://minecraft-heads.com/) and searching for the head you wish to display.

Once you are on the page scroll down to the bottom and under the "**For Developers:**"  section you will find a box labeled "Value" this is the Base64 code you will need.

<figure><img src="/files/5J7fFrwNhj7GGCjwT15i" alt=""><figcaption></figcaption></figure>

### Step 2: Modify the configuration file of the plugin.

The next step is to head over to the configuration you wish to edit. For this example we will use an item from [ZithiumMobcoins](https://builtbybit.com/resources/zithium-mobcoins.29746/).

```yaml
    balance_item:
      # The material must be PLAYER_HEAD for the skull to display.
      material: PLAYER_HEAD
      # This is where you will ender the "value" that you copied.
      base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWYzODAwMDgxYWQ5OWQyOTkyZjQ4MzZmYzMyMmRiYmY4ZjAwY2Y1MzNiNGZiNzMxYWIxZWMwNmE0NDVmNjBkYiJ9fX0=
      display_name: "&e&lBalance"
      lore:
        - ""
        - "&7Souls: &e{BALANCE}"
      slot: 26
```

That is all there is to it. Any item can be displayed as a head if configured correctly.&#x20;

***


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