> For the complete documentation index, see [llms.txt](https://docs.zithium.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.zithium.net/all-plugins/faq.md).

# FAQ

This page contains common questions and the answers to those questions.

Last Updated: `1/1/2025`

***

## How do I add custom heads?

All of our plugins support using Base64 heads for any configurable material. Below you will find an example of how to use them.

### Step 1: Obtain the code

To add a custom head you must first get the Base64 code you can do this by heading to [minecraft-heads.com](https://minecraft-heads.com/) and searching for the head you wish to display.

Once you are on the page scroll down to the bottom and under the "**For Developers:**"  section you will find a box labeled "Value" this is the Base64 code you will need.

<figure><img src="https://1380395952-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fhne31Gy8WmBmQDlLmX1m%2Fuploads%2F8dFIb8NSi8SAujImclco%2Fimage.png?alt=media&amp;token=077ab0ec-2e78-4d65-b0de-eaa3a5dcc652" alt=""><figcaption></figcaption></figure>

### Step 2: Modify the configuration file of the plugin.

The next step is to head over to the configuration you wish to edit. For this example we will use an item from [ZithiumMobcoins](https://builtbybit.com/resources/zithium-mobcoins.29746/).

```yaml
    balance_item:
      # The material must be PLAYER_HEAD for the skull to display.
      material: PLAYER_HEAD
      # This is where you will ender the "value" that you copied.
      base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWYzODAwMDgxYWQ5OWQyOTkyZjQ4MzZmYzMyMmRiYmY4ZjAwY2Y1MzNiNGZiNzMxYWIxZWMwNmE0NDVmNjBkYiJ9fX0=
      display_name: "&e&lBalance"
      lore:
        - ""
        - "&7Souls: &e{BALANCE}"
      slot: 26
```

That is all there is to it. Any item can be displayed as a head if configured correctly.&#x20;

***
