βFAQ
This page contains common questions and the answers to those questions.
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balance_item:
# The material must be PLAYER_HEAD for the skull to display.
material: PLAYER_HEAD
# This is where you will ender the "value" that you copied.
base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWYzODAwMDgxYWQ5OWQyOTkyZjQ4MzZmYzMyMmRiYmY4ZjAwY2Y1MzNiNGZiNzMxYWIxZWMwNmE0NDVmNjBkYiJ9fX0=
display_name: "&e&lBalance"
lore:
- ""
- "&7Souls: &e{BALANCE}"
slot: 26